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Horror Showcase Recap | May 22 – June 04

Greetings, my friends. I hope these past two weeks have been full of horror (the good kind) and you had a good time.

This is the third issue of the Horror Showcase Recap, and I’d like to thank each and every one of you that took the time to read the previous two issues and even tried to support the website with donations. I had no idea that running a website could be this costly and those donations help me a lot, at least until I find a more reasonable option. I now upload every single image and video directly to the system so it’ll require extra cloud space after a while. The reason I’m doing this is to archive everything after all. I can’t just copy Twitter links. What happens when Twitter disappears one day? I don’t want to lose any of this and I don’t make a single dime out of horrorvisuals, which I know, is crazy in this age of hustlers. So, if you’d like to chip in, you can do so with this link here.

Also, I’m trying to find new ways to optimize the time I spend on these articles since I really don’t want them to eat my whole weekend. So in this article, I will skip adding links to the original tweets in the thread. I saw that not many people click on them. If you are curious, the link to the thread is below anyway.

Without further ado, let’s begin and see what horrors await in the latest Horror Showcase thread. As always, I won’t be able to include everything so please, go check the thread for more.

Ivan Zanotti, the creator of IMSCARED, is working on a new horror game with rogue elements

“I’m working on an old-styled survival horror with a “rogue” nerve to it. The player is bound to an ever changing contract capable of altering even their senses: for example, sight and hearing are replaced by a CCTV camera system!”

Amy Dubz is making a cozy game with a terrifying Skeleton – here is a new dev update

“Skeletons arms use IK now so I can leverage procedural animation more when it comes to interacting with things (I hope) but the first step was maintaining the floppability”

Maldo19, the developer of The Horror of Salazar House is working on Nightmare Zapping

“Been working on Nightmare Zapping, a horror channel surfing game, where you watch a mysterious TV that shows you several people in a cursed town. I just made the game’s steam page so If you’re interested please wishlist it!”

meg rae shared some of her art with us

“Hi I’m a digital painter who loves to create unsettling narratives in my work. Always looking for interested folks to collaborate with similar goals in mind as well!”

Malformation Games is making Ground Zero, a retro survival horror game

“Thanks for the space to share! We’re working on a pre-rendered post-apoc retro survival horror set in South Korea. You can stomp downed enemies, like every good horror game. Except you stomp with retractable, upgradeable leg blades.”

Clement Panchout, who usually shares their music with us, shares progress from the game they’re developing this time

“Hello, I’m Clement, music composer, but I also dabble in Unreal Engine and I am currently working on a low poly horror game with a suffocating atmosphere where you have to find teenagers who have played a little too much with a Ouija board.”

nikki kalpa shared their new trailer for the THEY SPEAK FROM THE ABYSS prologue

The talented artist Ruedefaux shared some of her Kuon artworks with us

“Hello, I am Rue
I like drawing illustrations with horror and surreal elements. My Kuon pieces from throughout the years– gotta keep the flame alive”

Samurai Unicorn is shaping up to be the perfect throwback to multiple genres

“We’re making a horror action game with retro graphics and reactive enemies that can be dismembered by the player. At the moment we’re working on some updates to the scripted events you can stumble across in our demo #screenshotsaturday”

Vikintor shared new progress from his new horror game

“Made a banishment combat concept (work in progress). No way to fail yet.”

Babubi Games shared a new still from their upcoming stylistic horror game

“Hello there! We’ve been eagerly waiting for a new #HorrorShowcase thread to finally give you a little sneak peek of another scene from our upcoming game’s teaser Hope you like it! Thank you very much for the space.”

Sean Herron shared new progress from their dino-horror game: Primal Omen

“Added some various grenades to Primal Omen!”

franck besançon blessed us with their body horror concepts

“hello. If anyone needs body horror concepts, I’m available to create dirty things for you. Refs in bio”

Cicada Sirens is back once again with their new track for The End of Nowhere by Whit

“Howdy! I’m the co-composer for Signalis. I love composing music for horror games or any other type of horror media. Here’s a new track made for @DoctorCry‘s The End of Nowhere. I’m always available to chat if anyone needs music”

Megollyen shared a new, intense horror track with us

“Thanks for the space! Everyone here is awesome! So many cool projects in the works 🙂 I’m a composer, here’s a new, more intense track that I did recently.”

Ernest Anpilov is back with a new location from their retro survival horror game Becrowned

“Thank you for #HorrorShowcase! I’m still working on retro-styled survival horror game “Becrowned”. Here’s video from location I’m working on.”

Here is an atmospheric shot from The Dusk Alliance by Null Moon Games

“A simple in-game atmosphere shot for this #screenshotsaturday A peaceful setting. Something is off though. Did you spot it? Use all your senses…”

Hunt Together is an upcoming horror VR game. Here is a teaser for it.

DEAD HEAT by Saxon Software is continuing development

“Thank you for the host! We’re working on a Gothic Noir adventure game inspired by Fear Effect & Blade Runner.”

The Diner by D. Zenith has been released

“Greetings fellow devs! My secret yet not so secret side-project is out! THE DINER: Is a short, interactive, atmospheric indie horror-game. Give it a whirl! Feedback of any kind is welcome.”

Here is a new still from Stray Souls

“Discover the haunting secrets that have plagued this forsaken town for generations. Encounter the terrifying truth that will test your wits & courage as you navigate through the labyrinth of the town’s past. Will you be the one to break the cycle of despair?”

We have some new tracks and concept art from Aspen for you to check out

“Thanks so much for hosting! I’ve been working on a soundtrack and concept art for a bigger project lately, as well as several other side projects in the background, all of which will be formally announced when they’re ready”

More here

Dread Weight, the sequel to Cooking Companions is back with new screenshots

“Love #HorrorShowcase !
Dread Weight merges real world history with European folklore. A sequel to Cooking Companions: you can go into it completely fresh!
Kickstarter and demo on 6/1!”

Brandon Santos is working on The Roof, a horror game using Chernobyl as its setting

“Happy #screenshotsaturday, everyone, and thanks for the space. Oh look, another Chernobyl game. As if there weren’t already enough. Well, unlike other games, this one isn’t made by a group of people, but rather a single person: myself. #TheRoof is out December 14th.”

Poopsy is back with atmospheric shots from The Lies We Tell Ourselves

Tales From Candleforth is a puzzle horror game, coming soon

“Thanks for the space, as always
Our folk horror game is a puzzle point and click adventure with influences from movies like Midsommar and The Witch.
We’re polishing the upcoming demo, which will be released in the following weeks, so stay tuned”

the machine that BREATHES is a stylish cyberpunk horror game by Shweep Games

“working on a city area for my cyberpunk horror game”

The Lacerator demo by FernanDev is out

“Hey there.
The development of this game is paused for a while.
But you can still play the demo and add to your wishlist.”

Untitled Horror Game is back with some atmospheric stills

“Thank you so much for continuing the thread for #HorrorShowcase ! I’ve been developing a horror game set in rural Iowa, 1988. Recently I’ve been working on some day / night changes in one of the many levels you’ll get to explore! #indiegame #gamedev #HorrorGames

Lost_Bullet continues to work on their new horror game

“Thank you again.
I keep finding new devs and games thanks to your work
As for me I continue my quest:”

Pneumata is a Lovecraftian survival horror game currently in development

“Working hard everyday on my Lovecraftian survival horror called Pneumata! #HorrorCommunity

[ECHOSTASIS] by ENIGMA STUDIO is a sci-fi horror game with a playable prologue

“I’ve spent the past three years working on [ECHOSTASIS], the conclusion to a techno-horror sci-fi trilogy I’ve been working on since 2018! There’s also a full prologue available on the Steam page here. Wishlist’s very much appreciated! <3<3<3”

Multiplicity by Lunar Finch is a cosmic horror game released for free

“Thank you again for the space! I always find a lot of inspiration in these threads. As for me, I recently released a short horror game!”

838S MANIACS is working on CRUELTY, a new horror game

“Men crying out. What is this place?
“CRUELTY” is a horror game currently under development for our team’s UE5 technical mastery and will be available for free in 2023.”

Here is a new chase track from Dylan Bettens

“I released recently a Chase Theme, downloading on my SoundCloud for horror games.”

Efigr is working on a Resident Evil-inspired horror game

“First time posting here, so here goes: Still working on the base mechanics after scrapping the entirety of the previous version – so no horror visuals here yet.
– Added a little RE1 quickturn
– Still working on UI
– Need to add a storage box”

Mannequin by elvis is out

“Hey there! I just released my new short horror game Mannequin, made in 3 and a half months.”

Vaccine Rebirth by Rainy Night Creations is released for PC, Switch and PlayStation

silver978 is working on a new adventure horror game

“Thanks for the opportunity! After “Looking Up I See Only A Ceiling”, I am working on a new adventure game where I am planning a more free and engaging interaction, with also more focus on the horror theme and atmosphere.”

leafcuts is available to work on your horror game with their incredible musical talent

Here is some retro goodness from Hyper Life

“Been working on recreating old 8-bit/computer game horror. The chiptune music has been coming along nicely. If anyone needs old school horror music, hit me up”

Sofy and their beautiful Rule of Rose art

“Hello, im Sofy and I love drawing horror fanarts, especially based on my all time favourite game Rule of Rose.”

Morrigan is a creature artist with unique designs

Hexenkraut draws spooky things

Ewan B is a creature/character artist looking to grow in the industry

“Wannabe creature / character artist over here!! This is my first attempt at a horror creature after being a fan for so long”

Into The Light is a horror game currently in development

Pixel_Possum is developing a survival horror game

“Working away on a survival horror game where you must guide your trapped friends out of an abandoned mall where demonic forces are gathering! Can you survive the Five Points Mall?”

HEAVY AS STONE has some new development updates

“I’m working on some of the Afflictions for my game. This is Photopsia: while afflicted, in brightly lit areas you get eye floaters. This indicates invisible malevolent light is in your view and will attack you, so you must close your eyes to dispel them.”

Aberrant Curse is working on Thine Own Hands

“been working on a non-euclidian puzzle-horror game based inside a dream world. navigate through the a liminal hotel using impossible doors and twisting geometry, Eyes and ballpit turrets.”

And as always, that’s not all, folks! So always keep an eye on the most recent Horror Showcase thread by going to my profile and checking the pinned post daily. You don’t want to miss any of these incredible project updates and talented people.

Thank you for reading and please look forward to the next showcase thread I’ll make tomorrow.

Have a great week.

Much love from your good friend,
Hürcan – horrorvisuals

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